In-Game MTG Arena is turn-based, so once a player finishes their move, the other player is allowed to place a card down
While prices stabilized after the 2021 boom, 2026 has seen a massive rebound
these colors contain the most potent enablers and payoffs for the archetype (there arent really any green Young Pyromancers or white Treasure Cruises, for example)
Making 2/2 tokens with vigilance at a rate of one token for three mana, two tokens for four mana, three tokens for five mana, etc is honestly quite good, allowing you play both offense and defense as well as put a bunch of material in play as the game goes on
I was excited for them to represent "dungeons," being things you (the villain) play that your opponent (the hero) must deal with